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Monique
Renee 
MacNaughton
Arrowflight: Publication History

 
It all started in 1991...
Rediscovering the original rollout photos of the Arrow in my father's collection prompted me to make a few sketches of the aircraft, and the mystery surrounding the fate of at least one of the prototypes was too tempting to resist weaving a storyline around it. I wasn't the first to play at that game (Daniel Wyatt beat me to it) and it wasn't the Arrow's first appearance in comics (Tigers of Terra beat me to that!) but this would be the first fiction that made the Arrow the star of the show rather than just a prop or even the McGuffin; it deserves no less. In my interpretation, that meant making it an actual character, with its own life, personality and motivations. Anthropomorphizing of machines wasn't something I outgrew along with kindergarten; it had just translated itself into more sophisticated manifestations. The rationalization for this ended up carrying the basis for the story way back into the distant past, to a clash of long-dead civilizations over the power of mana, which occasionally vests itself in certain mineral deposits and holds the potential for bringing life to whatever things are made out of it. 

That made it easy to place the fracas over the Arrow as the publically-visible element of yet another snarl-up between the remnants of those ancient cultures. The first volume, which is now collected in The Maple and the Vine, was originally published in three parts over a span of two and a half years starting in 1992, and sold in local comic shops and at conventions in east and central Canada. It was a ton of work, but the sales were enough to cover its printing costs. That was followed by the next volume, The Well and the Whaler's Cat, which was in two parts and marked a change in format and stylistic approach, a little less manga-ish, more European. I was also using a smaller original size to speed up art production and it did help somewhat. However, for the upcoming He Crossed His Neck with Thunder I reverted back to traditional 11" x 17" comic art because I had a lot of Blue Line board on hand that I wanted to use up. The linework is also more relaxed, even if the panel layouts are more clear-cut and disciplined. 

I have also switched over to digest-sized books because, well, I can get a product that looks a lot better for only a little more money per unit. Making my publications look good and feel good in your hands has always been my first priority in the composition and layout stage, and I shopped this around to many different reproduction services before coming to Sir Speedy, which did a stellar job with the A:tMatV compilation.

For the future...
I have a rough outline of how the Arrowflight saga ultimately turns out, but haven't got it written in stone - where's the fun in that? People tell me I certainly made a job for myself in plotting out an epic storyline that might take me the rest of my life to complete. Unless I fall off a cliff or die of some dread disease (knock on wood!) that's probably what I'll be doing, but not without the odd break to do other stuff like UNA Frontiers and my sale artwork.

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